LiveShow029

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This is a link back to the Show Notes Biota LIVE wiki entry

Contents

Welcome

I'm Tom Barbalet and this is a continuation of the Biota Podcasts. For more information check out;

http://www.biota.org/podcast/

Call-In Number

(646) 200-0640

Next Episode

Friday, August 29th, 8pm Pacific, Artificial Life Isn't Just Genetic Algorithms

Friday, September 5th, 8pm Pacific, Spore 'til you Snore - more unique Spore coverage

Travis

Augmented Reality

GreyThumb News

When: Tuesday, August 26th, 2008

Topics:

Mars Simulation Project - Scott Davis

anyone else wants to talk?

Time: 7:00pm

Where: SRI International, Menlo Park - we will meet at Building-E Visitors' lobby and move to one of our conference rooms.


Please be on time - we need to close doors at 7:15.

Also, please RSVP by sending me an email (yadgar@ai.sri.com) - it is very important for us to have a right headcount upfront!

Coffee and chitchat: 6:00 pm, Borrone Cafe (http://www.cafeborrone.com/) that is 5 minutes walk from SRI.

Rachel Armstrong

Brian Allen

GreyThumb San Francisco Bay Area

GreyThumb Boston

GreyThumb London

GreyThumb Benerlux (aka Netherlands)

GreyThumb Brighton

GreyThumb LA

GreyThumb Indiana (Bloomington)

GreyThumb New York

GreyThumb North Carolina

GreyThumb Melbourne

GreyThumb SecondLife

Promo

Dr. Dave of Shrink Rap Radio

Origin of Biota Live

Feedback from the Last Show

Lots of good anonymous comments

Jon Klein - working with a new startup. Changing from the inside.

Remember Call-In Number

(646) 200-0640

Question for this week

Zann Gill Background

Premise: The BIG SPLIT - Intelligent Design vs evolutionary emergence is pervasive

not just in the ID/evolution debates, but in alternative ALife approaches and in the conventional approach to game design vs a possible future approach, which might better be described as making collaboratories more "game-like."

Starting from the premise that ALife has come of age to bring its methods to significant challenges, we propose to brainstorm toward real future apps, tying ALife methods to significant problems, such as:

1. How do you define life? "the protocell in a bathtub," Dawkins' puddle

2. What are "life-like categories?

3. ALife solving green tech/ sustainability problems

4. AI/ Alife and the design of learning systems, e.g. influence of the Baldwin Effect

5. ALife ecosystems = multi-agent collaborative complex systems

6. Designing a collaboratory in which co-evolution can occur; the human-computer interaction challenge

Thanks

Next week

Artificial Life Isn't Just Genetic Algorithms

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