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Karl Sims' Evolving Virtual Creatures
(sometimes known as "the blockies")


Play the RealVideo of Karl Sims and his Work

View stills of Creatures in Competition
View stills of Creatures in Locomotion

Play MPEG Movie of Creatures in Locomotion
Read more about Karl's Creatures
Browse Other Web Pages with Karl Sims' Creatures
Go back to the Karl Sims Retrospective page


Play the Realvideo stream of Karl Sims and his Work


Scene from "Panspermia"


Get your G2 Player from Progressive Networks and then play our RealVideo stream of the Discover Channel Canada's Digital Burgess conference interview. Playback is tuned for
28.8Kbps or 56Kbps.

 


Stills of Creatures in Competition (and evolution)
Click on images to see larger views

Starting out with simpler competing creatures..


Competition Starts between equal phenotypes

Winner will be creature closest to green block


Longer limbs develop

Limb controls block and pushes away competitor

..moving on to more evolved creatures


Competition Starts

Winner will be creature closest to green block

Contact!

Over the shoulder view of the early one armed bandit

Hockey stick strategy defeats two armed gorilla grabber


Stills of Creatures in Locomotion
Click on images to see larger views


Snakelike swimming motion

Sculling swimming motion

 

Play the MPEG Movie

The famous 1994 MPEG1 Movie (9.5MB)
Showing the walking, jumping, swimming creatures

Note that this MPEG is now taken down as so many folks were playing it that we exceeded our website quota. If you would like this MPEG loaded for a special demo, email us as: our Webmaster You may be able to find the creatures MPEG at:
http://alife.ccp14.ac.uk/ftp-mirror/alife/zooland/pub/research/ci/Alife/karl-sims/
or
http://dynamics.org/~altenber/GA_ART/Sims.mpg

 

More about Karl's Creatures

About the MPEG Movie

This demo contains animations of 26 different virtual creatures that emerged from simulated evolutions. Creatures are shown that resulted from each of four behavior optimization criteria:

1. Swimming speed (water environment)
2. Walking speed (land environment)
3. Jumping height (land environment)
4. Following ability (water environment)

Facts about the movie

MPEG-1 compression (with only "I" frames) File size: ~9.5 Mb Image dimensions: 160x120 Frame number: 5130 Duration at 30 Hz: 2:51 min.

Made on Connection Machine CM-5 for evolution simulation, using an SGI for display.

Thanks to: Gary Oberbrunner, Matt Fitzgibbon, Lew Tucker

For more information see:

A different video documenting this project was made for PBS/Scientific American Frontiers. The very last segment of the episode Life's big questions gives a 4.5 minute overview of how this creature evolution process works. A VHS ntsc video of this can be ordered by calling +1 800-315-5010, video #501, $18 + shipping.

 

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